I am pleased to present you my new artwork. It has always fascinated me how video game props are created using so many different ways for optimization and time-saving purposes. So I decided to dive deep and start learning the process of material blending.
And here is the final result I have managed to create so far. I also took the time to create a plant from scratch, The name of the plant is "Virginia creeper"
Please Feel free to give any feedback and thoughts down in the comment section.
Material Blend in UE5